[SailfishDevel] Open source in-app ad API helper for QML - please, join

Zoltán Lutor zoltan.lutor at gmail.com
Tue May 31 09:42:26 UTC 2016


@Tone: Definitely it would be good to have some! But it is out of my reach
ATM... :)
I go for ads ATM - willingness to join?

2016-05-31 11:16 GMT+02:00 Tone Kastlunger <users.giulietta at gmail.com>:

> @ZLutor actually, it would be very interesting to have IAp based on Paypal
> / Flattr / Bitcoin / younameit!
>
> On Tue, May 31, 2016 at 11:51 AM, Zoltán Lutor <zoltan.lutor at gmail.com>
> wrote:
>
>> @Tone: "with my app where I had included ads" - what ad library do you
>> use on Sailfish?
>> I was not aware of anything available there. Especially nothing for
>> Qt/QML...
>>
>> 2016-05-31 8:58 GMT+02:00 Tone Kastlunger <users.giulietta at gmail.com>:
>>
>>> This is an excellent discussion point; I believe this is a very clear
>>> aspect of the key problem of SFOS at the moment - the whole point of SFOS
>>> is to DIFFERENTIATE itself from android.
>>>
>>> Note : I love coding for SFOS, it's inspiring and motivating. Sure, it
>>> has it's limitations and quirks, but still, its a great experience IMHO.
>>>
>>> The facts are that, if you ask someone the question: "Would you mind ads
>>> in app XX?" they will reply "Hell NO".
>>> But nevertheless, if app XX gets published with ads, and the app is
>>> good, nobody will care about the ads, and use it anyways.
>>>
>>> So, this can mean that:
>>>
>>> 1) nobody wants ads
>>> 2) nobody cares if they are there, tho
>>>
>>> My experience has been a harsh rejection of ads by the jolla community,
>>> with my app where I had included ads.
>>> In the timeframe the app had ads included, I noticed two trends :
>>> a) people who stopped using the app completely due to the adds
>>> b) people who kept on using it (hence rule 2) applies).
>>>
>>> I'd wonder if codign a SFOS app with ads and publish it as an Android
>>> app on the jolla store will actually fix things?
>>>
>>>
>>> On Tue, May 31, 2016 at 8:20 AM, <zoltan.lutor at gmail.com> wrote:
>>>
>>>> Yes, that is how it is. Paid model does not work for masses - maybe iOS
>>>> is exception to some extent...
>>>>
>>>>
>>>> I fully understand those who are fed up with annoying ads - just like
>>>> me, too.
>>>>
>>>>
>>>> But it does not imply ads are evil as such. Just they have to be placed
>>>> carefully and accordingly...
>>>>
>>>>
>>>> Anyway, I just wanted to invite other developers for helping me
>>>> finishing this 'sdk'...
>>>>
>>>>
>>>> Zoltán
>>>>
>>>> Andrew Penkrat írta ekkor: 2016.05.30. 23:46
>>>> I want to add my experience from the developer's point of view. I have
>>>> an Android app with about 1000 installations (and 100 active users). This
>>>> app has ads as well as an option to disable them for a $2 donation.
>>>>
>>>> Nobody ever activated this option. So most probably I won't be able to
>>>> get any revenue from the app without ads.
>>>>
>>>> 2016-05-30 23:22 GMT+03:00 Martin Kolman <martin.kolman at gmail.com>:
>>>>
>>>>> Mon, 30 May 2016 19:32:54 +0000 Alexey Andreyev:
>>>>>
>>>>>
>>>>> Hello, Zoltán! :)
>>>>> Feel free to criticize me, but... ads in our jolla? No, thanks! :)
>>>>>
>>>>> I subscribe to this - while I understand developers are looking for
>>>>> revenue streams I really like
>>>>> how current native Sailfish OS apps are pretty much add free (for one
>>>>> reason or another).
>>>>> Just take a look how reckless add usage ruins application usability on
>>>>> Android.
>>>>> I'm fine with donations, paid/premium versions, etc. but please no
>>>>> adds! :)
>>>>>
>>>>> I guess if you are a developer it make sence to ask for donations /
>>>>> create non-free apps, but please, no ads at all.
>>>>> (Espesially with additional web engine module loaded eating my
>>>>> resources)
>>>>>
>>>>> Again, this is just my opinion. I understand it opens new
>>>>> possibilities for some projects, etc, etc.
>>>>>
>>>>> пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < <zoltan.lutor at gmail.com>
>>>>> zoltan.lutor at gmail.com>:
>>>>>
>>>>>> I've progressed with implementing an open source wrapper for Vserv
>>>>>> RESTful advertisement API in QML. Quote from API description:
>>>>>>
>>>>>> Vserv provides a simple HTTP based API to publishers/developers and
>>>>>> other ad networks, etc. to fetch ads for mobile sites or mobile
>>>>>> applications. The mobile device / server makes a HTTP request to Vserv
>>>>>> Marketplace server with the required parameters and in response receives
>>>>>> the ad in JSON format. This single API integration gives you the
>>>>>> flexibility to fetch banner/ full screen / rich media ads.
>>>>>>
>>>>>> Available implementation is in pre-beta phase - quite majority of
>>>>>> functionality works but there is still room for improvement.
>>>>>>
>>>>>> Since I'm not so experienced in this area of sw development - and
>>>>>> especially newbie in Sailfish native development - *I would like to
>>>>>> ask some help from the community in finishing it*.
>>>>>>
>>>>>> It would be a general purpose QML wrapper around the API with
>>>>>> necessary tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc.
>>>>>> Maybe separate git branches are needed for different implementation(?) -
>>>>>> I'm open for any reasonable proposal.
>>>>>>
>>>>>> Is there anybody willing to join? Reviewing, commenting - and of
>>>>>> course, coding is more than welcome. [This is my first open source
>>>>>> project, so comment from this aspect is welcome, too.]
>>>>>>
>>>>>> API descrption is here
>>>>>> <https://docs.google.com/document/d/139TRSTV33tLxKxbew4yPTPF4uc8PZJPiRkxyo9GymIE/edit>,
>>>>>> code repository is in BitBucket
>>>>>> <https://bitbucket.org/zlutor/qml-wrapper-for-vserv-http-ad-api>
>>>>>>
>>>>>> Br,
>>>>>>
>>>>>> Zoltan
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>>>>>
>>>>>
>>>>>
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