[SailfishDevel] Open source in-app ad API helper for QML - please, join
leginee at gmail.com
Tue May 31 07:13:33 UTC 2016
Ads are a classic earn design. As buying an App.
Some Open Source enthusiasts are oppose these ways. And you find them in
the Jolla Platform, because jolla is much closer to these idealistic views
then Apple or Android.
I personally don't not mind Ads, if I can switch them off for a
donation/buyoff. But this is only me.
Maybe Crowed funding developing method is the only way Hardcore OSS people
I would personally more focus on guidelines how to use ads.
All the best
Tone Kastlunger <users.giulietta at gmail.com> schrieb am Di., 31. Mai 2016,
> This is an excellent discussion point; I believe this is a very clear
> aspect of the key problem of SFOS at the moment - the whole point of SFOS
> is to DIFFERENTIATE itself from android.
> Note : I love coding for SFOS, it's inspiring and motivating. Sure, it has
> it's limitations and quirks, but still, its a great experience IMHO.
> The facts are that, if you ask someone the question: "Would you mind ads
> in app XX?" they will reply "Hell NO".
> But nevertheless, if app XX gets published with ads, and the app is good,
> nobody will care about the ads, and use it anyways.
> So, this can mean that:
> 1) nobody wants ads
> 2) nobody cares if they are there, tho
> My experience has been a harsh rejection of ads by the jolla community,
> with my app where I had included ads.
> In the timeframe the app had ads included, I noticed two trends :
> a) people who stopped using the app completely due to the adds
> b) people who kept on using it (hence rule 2) applies).
> I'd wonder if codign a SFOS app with ads and publish it as an Android app
> on the jolla store will actually fix things?
> On Tue, May 31, 2016 at 8:20 AM, <zoltan.lutor at gmail.com> wrote:
>> Yes, that is how it is. Paid model does not work for masses - maybe iOS
>> is exception to some extent...
>> I fully understand those who are fed up with annoying ads - just like me,
>> But it does not imply ads are evil as such. Just they have to be placed
>> carefully and accordingly...
>> Anyway, I just wanted to invite other developers for helping me finishing
>> this 'sdk'...
>> Andrew Penkrat írta ekkor: 2016.05.30. 23:46
>> I want to add my experience from the developer's point of view. I have an
>> Android app with about 1000 installations (and 100 active users). This app
>> has ads as well as an option to disable them for a $2 donation.
>> Nobody ever activated this option. So most probably I won't be able to
>> get any revenue from the app without ads.
>> 2016-05-30 23:22 GMT+03:00 Martin Kolman <martin.kolman at gmail.com>:
>>> Mon, 30 May 2016 19:32:54 +0000 Alexey Andreyev:
>>> Hello, Zoltán! :)
>>> Feel free to criticize me, but... ads in our jolla? No, thanks! :)
>>> I subscribe to this - while I understand developers are looking for
>>> revenue streams I really like
>>> how current native Sailfish OS apps are pretty much add free (for one
>>> reason or another).
>>> Just take a look how reckless add usage ruins application usability on
>>> I'm fine with donations, paid/premium versions, etc. but please no adds!
>>> I guess if you are a developer it make sence to ask for donations /
>>> create non-free apps, but please, no ads at all.
>>> (Espesially with additional web engine module loaded eating my resources)
>>> Again, this is just my opinion. I understand it opens new possibilities
>>> for some projects, etc, etc.
>>> пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < <zoltan.lutor at gmail.com>
>>> zoltan.lutor at gmail.com>:
>>>> I've progressed with implementing an open source wrapper for Vserv
>>>> RESTful advertisement API in QML. Quote from API description:
>>>> Vserv provides a simple HTTP based API to publishers/developers and
>>>> other ad networks, etc. to fetch ads for mobile sites or mobile
>>>> applications. The mobile device / server makes a HTTP request to Vserv
>>>> Marketplace server with the required parameters and in response receives
>>>> the ad in JSON format. This single API integration gives you the
>>>> flexibility to fetch banner/ full screen / rich media ads.
>>>> Available implementation is in pre-beta phase - quite majority of
>>>> functionality works but there is still room for improvement.
>>>> Since I'm not so experienced in this area of sw development - and
>>>> especially newbie in Sailfish native development - *I would like to
>>>> ask some help from the community in finishing it*.
>>>> It would be a general purpose QML wrapper around the API with necessary
>>>> tailoring is needed for Sailfish - e.g. Webkit vs. WebView, etc. Maybe
>>>> separate git branches are needed for different implementation(?) - I'm open
>>>> for any reasonable proposal.
>>>> Is there anybody willing to join? Reviewing, commenting - and of
>>>> course, coding is more than welcome. [This is my first open source
>>>> project, so comment from this aspect is welcome, too.]
>>>> API descrption is here
>>>> code repository is in BitBucket
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