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</head><body><p>Dear fellow developers,</p><p>last weekend, I did some additional experiments with my new Gemini PDA and was quite happy that I could implement a nice Knight-Rider/K.I.T.T.-like LED animation for incoming calls for SFOS. What drove me crazy was that the DBus event which I found out for active call changes doesn't fire in all cases. Incoming call detection always works, but when the status changes, sometimes no event comes in, so I can't disable the LEDs when the call is answered/disconnected etc in all cases...</p><p>Currently, I use the event statusChanged on org.nemomobile.voicecall.VoiceCall with the path /calls/active on the session bus - details on: <a href="https://github.com/Wunderfitz/harbour-funzel/blob/master/src/funzel.cpp#L30">https://github.com/Wunderfitz/harbour-funzel/blob/master/src/funzel.cpp#L30</a> </p><p>I couldn't find any reliable information if another event might be better, only some old and most certainly outdated information about MCE... But maybe I was just blind. Does anybody know a reliable option for current SFOS releases?</p><p>Thanks in advance and best regards, Sebastian</p></body></html>