[SailfishDevel] QML Audio causing app hang-up?
"Lutor, Zoltán"
zoltan.lutor at gmail.com
Tue Feb 13 22:48:38 UTC 2018
I'm sorry for the 'no subject' - now corrected...
On Tuesday, February 13, 2018, Zoltán Lutor wrote:
> Hi,
>
> I have some issue with my very first native Sailfish game: there is some
> problem with audio.
>
> Game is using QML & Javascript, it is mainly a PageStack and there are lots
> of Audio components in actual game Page. If there are more than 5 Audio
> elements there, app hangs-up mysteriously after leaving game Page (~GC
> tries to clean up the stuff?)
>
> I've tried using MediaPlayer, too - then I was able to catch this warning
> in the log (QT_LOGGING_RULES="*.debug=true"):
> Feb 13 22:32:20 Sailfish sion[13927]: [W] unknown:0 - appsrc: push buffer
> wrong state
>
> Googling has given hint to
> https://github.com/cedrus/qt/blob/master/qtmultimedia/src/gsttools/qgstappsrc.cpp
>
> But I have no clue what can be wrong thus any help/idea is more than
> welcome...
> If one is willing to review relevant piece of code of mine (~300lines of
> QML) that would be great help...
>
> More details are here:
> https://together.jolla.com/question/175875/new-native-sailfish-game-in-harbour/?answer=179137#post-id-179137
>
> Thx in advance,
>
> Zoltan
>
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