[SailfishDevel] Open source in-app ad API helper for QML - please, join

Zoltán Lutor zoltan.lutor at gmail.com
Tue May 31 17:48:49 UTC 2016


thx Krisztian!

Any contribution is more than welcome. If no time for coding, ideas,
reviewing&commenting is also nice to have.

Especially on:
 - how to display content received in HTML format from ad server. Currently
it is WebView
 - how to detect if user clicked on ad - inside WebView
 - how to achieve if user clicks in displayed ad in WebView redirection
link is opened in externa browser

Zoltan

2016-05-31 17:30 GMT+02:00 Krisztian Olah <fasza2mobile at gmail.com>:

> I really like this idea, with the addition that they'd get flagged in the
> store, so that the end user can decide beforehand whether they want to
> install it or not, alas that's entirely up to Jolla.
>
> I'd like to contribute in the near future, but in the next couple of
> months I am super busy, likely have some free time from September. No
> promises though.
>
> Kris
>
> On Tue May 31 09:44:31 2016 GMT+0100, Zoltán Lutor wrote:
> > Hi,
> >
> > It is a good feature candidate then in this 'sdk' - we can built in
> > donation via e.g. PayPal and if that happened, no ads will be shown any
> > more...
> > Thx for the idea...
> >
> > If you added it as an issue to the BitBucket project you could track the
> > progress it in the future!
> >
> > Br,
> >
> > Zoltan
> >
> > 2016-05-31 9:24 GMT+02:00 Martin Kolman <martin.kolman at gmail.com>:
> >
> > > Tue, 31 May 2016 07:13:33 +0000 Peter Kovacs:
> > >
> > > Ads are a classic earn design. As buying an App.
> > > Some Open Source enthusiasts are oppose these ways. And you find them
> in
> > > the Jolla Platform, because jolla is much closer to these idealistic
> views
> > > then Apple or Android.
> > >
> > > I personally don't not mind Ads, if I can switch them off for a
> > > donation/buyoff. But this is only me.
> > >
> > > Yeah - as long as there is a way to pay the developer not to show the
> adds
> > > I would be fine with that (one needs to support the developers,
> especially
> > > on Sailfish OS).
> > > On the other hand I would most probably simply not use an app where the
> > > ads can't be "paid off".
> > >
> > > Maybe Crowed funding developing method is the only way Hardcore OSS
> people
> > > would accept?
> > >
> > > I would personally more focus on guidelines how to use ads.
> > >
> > > All the best
> > > Peter
> > >
> > > Tone Kastlunger <users.giulietta at gmail.com> schrieb am Di., 31. Mai
> 2016,
> > > 08:58:
> > >
> > >> This is an excellent discussion point; I believe this is a very clear
> > >> aspect of the key problem of SFOS at the moment - the whole point of
> SFOS
> > >> is to DIFFERENTIATE itself from android.
> > >>
> > >> Note : I love coding for SFOS, it's inspiring and motivating. Sure, it
> > >> has it's limitations and quirks, but still, its a great experience
> IMHO.
> > >>
> > >> The facts are that, if you ask someone the question: "Would you mind
> ads
> > >> in app XX?" they will reply "Hell NO".
> > >> But nevertheless, if app XX gets published with ads, and the app is
> good,
> > >> nobody will care about the ads, and use it anyways.
> > >>
> > >> So, this can mean that:
> > >>
> > >> 1) nobody wants ads
> > >> 2) nobody cares if they are there, tho
> > >>
> > >> My experience has been a harsh rejection of ads by the jolla
> community,
> > >> with my app where I had included ads.
> > >> In the timeframe the app had ads included, I noticed two trends :
> > >> a) people who stopped using the app completely due to the adds
> > >> b) people who kept on using it (hence rule 2) applies).
> > >>
> > >> I'd wonder if codign a SFOS app with ads and publish it as an Android
> app
> > >> on the jolla store will actually fix things?
> > >>
> > >>
> > >> On Tue, May 31, 2016 at 8:20 AM, <zoltan.lutor at gmail.com> wrote:
> > >>
> > >>> Yes, that is how it is. Paid model does not work for masses - maybe
> iOS
> > >>> is exception to some extent...
> > >>>
> > >>>
> > >>> I fully understand those who are fed up with annoying ads - just like
> > >>> me, too.
> > >>>
> > >>>
> > >>> But it does not imply ads are evil as such. Just they have to be
> placed
> > >>> carefully and accordingly...
> > >>>
> > >>>
> > >>> Anyway, I just wanted to invite other developers for helping me
> > >>> finishing this 'sdk'...
> > >>>
> > >>>
> > >>> Zoltán
> > >>>
> > >>> Andrew Penkrat írta ekkor: 2016.05.30. 23:46
> > >>> I want to add my experience from the developer's point of view. I
> have
> > >>> an Android app with about 1000 installations (and 100 active users).
> This
> > >>> app has ads as well as an option to disable them for a $2 donation.
> > >>>
> > >>> Nobody ever activated this option. So most probably I won't be able
> to
> > >>> get any revenue from the app without ads.
> > >>>
> > >>> 2016-05-30 23:22 GMT+03:00 Martin Kolman < <martin.kolman at gmail.com>
> > >>> martin.kolman at gmail.com>:
> > >>>
> > >>>> Mon, 30 May 2016 19:32:54 +0000 Alexey Andreyev:
> > >>>>
> > >>>>
> > >>>> Hello, Zoltán! :)
> > >>>> Feel free to criticize me, but... ads in our jolla? No, thanks! :)
> > >>>>
> > >>>> I subscribe to this - while I understand developers are looking for
> > >>>> revenue streams I really like
> > >>>> how current native Sailfish OS apps are pretty much add free (for
> one
> > >>>> reason or another).
> > >>>> Just take a look how reckless add usage ruins application usability
> on
> > >>>> Android.
> > >>>> I'm fine with donations, paid/premium versions, etc. but please no
> > >>>> adds! :)
> > >>>>
> > >>>> I guess if you are a developer it make sence to ask for donations /
> > >>>> create non-free apps, but please, no ads at all.
> > >>>> (Espesially with additional web engine module loaded eating my
> > >>>> resources)
> > >>>>
> > >>>> Again, this is just my opinion. I understand it opens new
> possibilities
> > >>>> for some projects, etc, etc.
> > >>>>
> > >>>> пн, 30 мая 2016 г. в 21:48, Zoltán Lutor < <zoltan.lutor at gmail.com>
> > >>>> zoltan.lutor at gmail.com>:
> > >>>>
> > >>>>> I've progressed with implementing an open source wrapper for Vserv
> > >>>>> RESTful advertisement API in QML. Quote from API description:
> > >>>>>
> > >>>>> Vserv provides a simple HTTP based API to publishers/developers and
> > >>>>> other ad networks, etc. to fetch ads for mobile sites or mobile
> > >>>>> applications. The mobile device / server makes a HTTP request to
> Vserv
> > >>>>> Marketplace server with the required parameters and in response
> receives
> > >>>>> the ad in JSON format. This single API integration gives you the
> > >>>>> flexibility to fetch banner/ full screen / rich media ads.
> > >>>>>
> > >>>>> Available implementation is in pre-beta phase - quite majority of
> > >>>>> functionality works but there is still room for improvement.
> > >>>>>
> > >>>>> Since I'm not so experienced in this area of sw development - and
> > >>>>> especially newbie in Sailfish native development - *I would like to
> > >>>>> ask some help from the community in finishing it*.
> > >>>>>
> > >>>>> It would be a general purpose QML wrapper around the API with
> > >>>>> necessary tailoring is needed for Sailfish - e.g. Webkit vs.
> WebView, etc.
> > >>>>> Maybe separate git branches are needed for different
> implementation(?) -
> > >>>>> I'm open for any reasonable proposal.
> > >>>>>
> > >>>>> Is there anybody willing to join? Reviewing, commenting - and of
> > >>>>> course, coding is more than welcome. [This is my first open source
> > >>>>> project, so comment from this aspect is welcome, too.]
> > >>>>>
> > >>>>> API descrption is here
> > >>>>> <
> https://docs.google.com/document/d/139TRSTV33tLxKxbew4yPTPF4uc8PZJPiRkxyo9GymIE/edit
> >,
> > >>>>> code repository is in BitBucket
> > >>>>> <https://bitbucket.org/zlutor/qml-wrapper-for-vserv-http-ad-api>
> > >>>>>
> > >>>>> Br,
> > >>>>>
> > >>>>> Zoltan
> > >>>>> _______________________________________________
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> > >>>>
> > >>>>
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