[SailfishDevel] undefined symbols

Andrey Kozhevnikov coderusinbox at gmail.com
Wed Feb 12 14:49:43 UTC 2014


because there are no qt5 config for Qt0Feedback, but pkgconfig did the 
magic with including libraries :)

don't ask me why, i resolved that trouble myself in the past, and 
Qt0Feedback thing is suspicious too :D

On 12.02.2014 20:47, . . wrote:
> That did it!
>
> Why does this work while CONFIG += Qt0Feedback doesn't? I would expect 
> CONFIG += Qt0Feedback to work...
>
> ------------------------------------------------------------------------
> Date: Wed, 12 Feb 2014 20:45:36 +0600
> From: coderusinbox at gmail.com
> To: devel at lists.sailfishos.org
> Subject: Re: [SailfishDevel] undefined symbols
>
> try with
>
> CONFIG += link_pkgconfig
> PKGCONFIG += Qt0Feedback
>
> On 12.02.2014 20:40, . . wrote:
>
>     Ok, fixed that and I am now using QCoreApplication (I used a
>     template project previously).
>
>     But I'm still getting those errors. How do I link with the haptics
>     lib?
>
>     ------------------------------------------------------------------------
>     Date: Wed, 12 Feb 2014 16:37:23 +0200
>     From: qt at csipa.in.rs <mailto:qt at csipa.in.rs>
>     To: devel at lists.sailfishos.org <mailto:devel at lists.sailfishos.org>
>     Subject: Re: [SailfishDevel] undefined symbols
>
>     On 12/02/14 16:06, . . wrote:
>
>         help needed. new to Qt and Sailfish development (but not new
>         to C++)
>
>
>         does anyone know how i can build a console application for
>         Sailfish that uses Qt? i only want to use certain Qt classes
>         with no UI.
>
>         i must be missing something in my .pro file as the compiler is
>         complaining about unresolved symbols? i created a new project
>         under Qt Creator as C++ application.
>
>         #include <QGuiApplication>
>         #include <QQuickView>
>
>
>     Note that these are quite GUI (so not console), should be a
>     QCoreApplication and no QQuickView. The unresolved errors are due
>     to not linking the lib with haptics.
>
>     Best regards,
>     Attila
>
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