[SailfishDevel] ShaderEffect QML element
Luca Donaggio
donaggio at gmail.com
Thu Apr 10 10:05:22 UTC 2014
Hi,
Is ShaderEffect QML element supposed to work on device (I'm on 1.0.4.20)?
I'm always getting this error (content of log property):
QOpenGLShader::compile(Fragment): failed
*** Problematic Fragment shader source code ***
[W] QOpenGLShaderPrivate::compile:326 - #ifndef GL_FRAGMENT_PRECISION_HIGH
#define highp mediump
#endif
[... my shader code ...]
***
QQuickCustomMaterialShader: Shader compilation failed:
[W] QQuickCustomMaterialShader::compile:285 - "failed"
*** Fragment shader ***
failed
It works just fine on emulator though.
Are there some (known) differencies from the GLSL code "understood" by the
emulator and a real device?
Thanks,
--
Luca Donaggio
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