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<div class="moz-cite-prefix">Hi,<br>
Looking at the current SDK build engine:<br>
[root@SailfishSDK SailfishOS-i486-x86]# find . -name QGraphicsView<br>
./usr/include/qt4/QtGui/QGraphicsView<br>
<br>
So yes, the stuff is there all right, at least for time being.
Look for API changes as If QGraphicsView is going to be deprecated
in the future - you'll need to do changes.<br>
<br>
I think the best way for you is to give it a go and find out the
results then. That's why we in first place put out the SDK's for
all major development PC environments - so that people can
experiment SailfishOS with their own app.<br>
<br>
As you progress, people on this mailing list will surely help you
out.<br>
<br>
thanks, Jarko<br>
<br>
On 04/18/2013 08:06 PM, Duncan Waugh wrote:<br>
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<div dir="ltr">Hi there,
<div><br>
</div>
<div>I've seen a number of posts stating that QML is the
paradigm of choice for UI apps under Sailfish. We have a game
framework that uses QGraphicsView for all the rendering, and
migrating everything over to QML is not an option. Can anyone
confirm is it possible to produce a Sailfish application
without using any QML, by sticking purely to QGraphicsView?</div>
<div><br>
</div>
<div>Thanks for any help.</div>
</div>
<br>
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<br>
<pre wrap="">_______________________________________________
SailfishOS.org Devel mailing list</pre>
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<br>
<br>
<pre class="moz-signature" cols="72">--
We are #unlike.
Jolla Oy, <a class="moz-txt-link-freetext" href="http://www.jolla.com">http://www.jolla.com</a></pre>
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